Power Pool  

Mana, Power, Power Pool, Magic Points, Action Pool, etc.

Most game systems have some method to measure your character's limited resources for special actions. Depending on the game genre, this can be for special attacks, magic or The Force.

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EverQuest II

Power Regeneration

  • Power regenerates at a fixed rate, referred to as In-Combat Power Regeneration Per Tick. A 'tick' is 6 seconds. Power regeneration is faster when out of combat.
    • Drink modifies Out-of-Combat Power Regeneration, but does not effect In-Combat Power Regeneration.
  • Various items, skills and events can increase or decrease power regeneration.

EverQuest II
Wikibase™

This page last modified 2008-03-11 13:08:26.