Necrotic Energy: Puts a curse on one random member of the raid. That person becomes a “bomb†and must move out of LoS of the raid. If this person fails to move out, the raid will wipe. It has an 8second timer. Spirit Volley: Does about 2500 damage to each person in the raid, once every 10-15 seconds.
Oracle Aleria is a 2-phase boss and add fight. Overall raid damage is rather low, so you can get away with as little as 2 or 3 healers. In this encounter, we went on the safe side and used three. You will also need two tanks, and leaves you plenty of room for DPS.
At the beginning of the encounter, Aleria is immune. You will first fight two werewolves, a Primal Werewolf and a Necrotic Werewolf. The Primal Werewolf is a melee werewolf, and you will want your melee to attack this one. Melee will want to stack behind as it occasionally cleaves. The Necrotic Werewolf should be only attacked by ranged as it has a gib, and receives a 10% movement debuff when it's hit.
During this, Invigorating Pollens will spawn from two corners. Ranged DPS should be assigned to focus these down immediately, as they give any werewolf they reach a stacking attack buff.
As you can see, we chose to separate the two wolves and leave a wide berth for movement. This is due to an ability Aleria casts throughout the encounter called Necrotic Energy. This is an ability cast upon a random raid member, and you will see an emote that the member "pulses with necrotic energy." The affected member must run out of Line-of-Sight of the raid, as when their 8-second debuff wears out, they will pulse sufficient damage to wipe the raid. As you will see later on, we fell victim to this just before the win.
Also throughout the encounter, Aleria will cast Spirit Volley, which will deal 2500 damage to all raid members ever 10-15 seconds.
You will want both werewlves to go down at relatively the same time, as one enrages when the other dies. So both well placed and controlled DPS are vital to this phase of the encounter.
Once both werewolves are down, Aleria will transform into a werewolf and become active. From this point forward, pollens will spawn from all 4 corners, so you may want to assign certain ranged to take these down and have all the rest of your DPS focus down the boss. Aside from the pollens and Necrotic Energy, this fight becomes tank and spank at this point.
On the pull, Oracle Aleria becomes immune. Her two defenders transform into werewolves and must be picked up by the two tanks. The wolves must be killed at or near the same time to prevent them from enraging.
One werewolf is a “melee werewolf†and one is a “ranged werewolfâ€, meaning they must be DPS'd by either “melee†or “rangedâ€. The reason for this, is that the “ranged werewolf†has a stacking damage aura, that will gib melee.
There are two strategies to deal with the “ranged werewolfâ€. Either a rogue tank can pick him up and tank him in place, or a ranged tank/dps hybrid can kite him in a circle around Oracle Aleria.
Once the werewolves have spawned, the melee tank will pull his werewolf to the right and tnk him up aainst the wall, while the ranged tank will either pull his to the wall or begin kiting. All raid members will stack on melee, behind the “Melee Werewolfâ€. During this time, all DPS must kill Invigorating Pollen as they approach the werewolves
DPS will be split on the werewolves, with ranged on the Necrotic Werewolf and melee on the Primal Werewolf. It is very important that both werewolves be killed at or near the same time as each other to prevent them from enraging.
During this time, Oracle Aleria will be casting Necrotic Energy and Spirit Volley. The raid will wipe if the person with Necrotic Energy does not run out of LoS. Necrotic Energy is emoted, and the person is marked with a curse.
Once both werewolves are dead, Aleria will transform into a werewolf and one tank will pick her up. She should be tanked in the middle of one of the walls, as to make it easier to kill Pollen before they reach her. Invigorating Pollen will now be spawning from all corners, and must be DPS'd down asap. She has no new abilities and is essentially a tank and spank.
ZAM would like to thank Isomalt of Unstable for the original information in this strategy. |