In Rift, Servers are called Shards. Each Shard has a type which controls some rules and some guidelines.
PvE - Player vs. Environment - Players pit themselves against monsters and the dangers of the world but may not attack and kill other players, not even players of opposite faction, unless both players explicitly flag themselves for PvP. If auto-flagging is on, any hostile action against an opposing player, or helpful action to a player that is PvP-flagged, will flag you!
PvP - Player vs. Player - The hunting and killing of players of opposite faction is not only allowed but is encouraged. No flagging is required.
PvE-RP/PvP-RP - Role-Playing Preferred - Same as PvE or PvP, above, but Role-Playing is encouraged.
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You can check the status of any server, including the login and patch servers, here.
Rift has two Public Test Shards (PTS) [1], Alpha (PvE) and Omega (PvP). You can download the test shard client here.
You can copy a Live character to Test! From the Live client's Character Select screen:
Because Trion has moved shards around so much in Rift's first year we are no longer actively maintaining a shard list. Here are some handy links:
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