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Synergy is the interaction of multiple elements in a system to produce an effect different from or greater than the sum of their individual effects.[1]
Weapons and Mods can have Synergy, giving extra bonuses for adding Mods with the same Synergy as the weapon, or using two weapons with the same synergy. No extra benefit is gained by adding non-Synergy mods to a Synergy weapon, or putting Synergy mods on a non-Synergy weapon. Each mod you add may unlock a bonus (From one to four). We do not know if the Synergy bonuses are cumulative but we are assuming they are.
There are two modes of Synergy:
All weapons and mods that list the same Synergy will have the same list of one to four possible bonuses. If your weapon has a Mod Synergy (lists 4 bonuses) you get nothing for equipping two weapons with that Synergy. Additionally only the weapon you are currently firing applies its bonuses. You can equip two weapons with two different Mod Synergies, but only one of them will apply at any given time.
Note: Blue weapons, and maybe Green, CAN have Synergy but around 50% of Purple weapons do. Only Purple Synergy weapons can be purchased (from Faction vendors), others must be found.
A Note About Frequency: At EGO 992 I have 38 weapons and 4 mods with Synergy out of 121 bag slots on my main. Now, remember that I tend not to break or sell Synergy weapons as readily as other weapons, so they tend to accumulate. 34% is by no means a realistic droprate.
Contents [hide] |
You have a Frontier SAW that you purchased from Top-Notch Toolworks with the Mod Synergy, Prepared. If you put a single mod on it that has Prepared you will gain a 1% ammo regen / 10 sec. bonus. If you add another Prepared mod, you will now have a total bonus of 3% ammo regen / 10 sec. (1%+2%). Adding a third mod will give you 3% ammo regen / 10 sec. and +5% DMG on next shot after melee kill.
You have a VOT Spanner BMG with Survivalist synergy. If you also equip a FRC Innoculator Infector with Survivalist synergy then you will receive a bonus, +2% damage to targets with full health and shields.
Synergy | Vendor Sources † | Weapon Types | Mod Synergy | Weapon Synergy |
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Assassin[2] | Sniper Rifles, Detonators |
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Brutal | Detonators, Sniper Rifles, more? |
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EGO Precision | Von Bach Industries | Pistols, Sniper Rifles |
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Grenadier[3] | Detonators |
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Hard-boiled | Top-Notch Toolworks, Echelon weapons only | Pistols, Shotguns, SMGs |
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Machinist | Assault Rifles, Sniper Rifles, Detonators, Rocket Launchers, more? |
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Nano-Executioner | Soleptor Enterprises weapons only | BMGs, Assault Rifles |
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Nano-mastery | Von Bach Industries weapons only | Shotguns, LMGs |
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Outlaw | BMGs, LMGs, SMGs, Infectors, Rocket Launchers, more? |
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Prepared | Top-Notch Toolworks, Echelon (weapons only) | Assault Rifles, Shotguns, SMGs, Sniper Rifles |
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Rolling Thunder[4] | Sniper Rifles |
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Run-n-Gun | Rocket Launchers |
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Sawbones | Paradise Territory | BMGs, Shotguns, Sniper Rifles, Detonators, Rocket Launchers, Infectors, LMGs |
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Scavenger | Soleptor Enterprises | Shotguns, SMGs, Sniper Rifles, more? |
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Survivalist | BMGs, Detonators, Rocket Launchers, Infectors, Sniper Rifles, more? |
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Veteran | Pistols, BMGs, Assault Rifles, Shotguns, Rocket Launchers, LMGs, SMGs, Infectors, more? |
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Wrecker | Echelon weapons only | BMGs, Detonators, Infectors, Sniper Rifles, Rocket Launchers |
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We know this table is not complete. Won't you help us complete it? |