avoidance (WoW)  

Did you mean Avoidance (warlock pet ability) or Avoidance (hunter pet ability)?

Avoidance is the ability to avoid or prevent incoming attacks. Used in conjunction with Mitigation by tanks to reduce incoming damage.

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Avoidance Math

Avoidance stacks additively, not multiplicatively. A character with a 50% chance to dodge and a 50% chance to parry will never get hit, not 25% of the time. For more details on avoidance stacking, see Hit Table.

Avoidance Types

See Combat Events

Miss

A miss is when an attack fails to land completely. Your chance to miss is mitigated by your character's hit rating, and is worsened by your target's defense rating as well as certain talents and penalties if you are dual wielding. By default, your chance to miss a target of equal level is 5%, whereas your chance to miss a boss mob is 9%.

Dodge

A dodge is when you attack but your opponent evades. Your chance to be dodged is mitigated by your character's weapon expertise, and is worsened by your target's dodge rating and defense rating as well as certain talents. Additionally, players will lose all chance to dodge if attacked from behind but mobs will not. By default, the chance for a mob of equal level to dodge your attack is 5% and the chance for a boss mob to dodge your attack is 6.25%; dodge rating varies wildly between PCs.

Parry

A parry is when you attack but your opponent uses his weapon to deflect the blow as well as speeding up their next attack. Your chance to be parried is mitigated by your character's weapon expertise, and is worsened by your target's parry rating and defense rating as well as certain talents. Both players and mobs lose the chance to parry attacks from behind. By default, the chance for a mob of equal level to parry your attack is 5% and the chance for a boss mob to parry your attack is considerably higher; parry rating varies wildly between PCs, and certain classes have no chance to parry attacks.

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This page last modified 2008-06-17 07:58:21.