Weapons are a type of equipment that characters wield in combat. When equipped, they also determine the first five skills in a player's skill bar.
Excluding environmental weapons, there are a total of 16 different types of weapons - each profession having access to a specific selection of them. Furthermore, each profession utilizes weapons differently from one another, giving a wider scope in play style. A warrior's use of the axe for example, focuses on building adrenaline quickly and spiking high amounts of damage, while the necromancer's use of the same weapon focuses instead on claw-like skills such as Ghastly Claws to summon attacks in quick bursts.
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Character weapons are split into three primary categories based on how they are held:
When a weapon is equipped, the first five skills on a skill bar will change accordingly. Two handed weapons determine all five skill slots, a weapon in the main hand determines the first three skills, and a weapon in the off hand determines the last two skill slots. The skills are fixed for each profession's weapon and cannot be changed, but can be augmented through traits, granting further bonuses to those skills if they are equipped.
All current professions excluding the elementalist have the ability to switch between two weapon sets while in combat. Using different combinations of weapons and traits provides the basis for developing a build.[1][2]
Weapons can have special or unusual attributes; Ghastly Weapons do one type of damage during the day and another during the night, an ice weapon might shatter freezing enemies around it before reforming, while another weapon might glow if an enemy is close.[3]
A weapon can be wielded or stowed, where it is visible on the back or hip of the character. When a weapon is stowed the character's movement speed increases.
A weapon can be acquired in several different ways:
Weapons cannot be dyed.[4]
It will be possible to upgrade weapons but there are no details yet about how this is implemented.[5]
Elementalist | Necromancer | TBA (scholar) | Ranger | TBA (adventurer) | TBA (adventurer) | Warrior | TBA (soldier) | ||
---|---|---|---|---|---|---|---|---|---|
Two handed | Greatsword | no | no | yes | yes | ||||
Hammer | no | no | no | yes | |||||
Longbow | no | no | yes | yes | |||||
Rifle | no | no | no | yes | |||||
Shortbow | no | no | yes | no | |||||
Staff | yes | yes | no | no | |||||
One handed | Axe | nono | yesno | yesyes | yesyes | ||||
Dagger | yesyes | yesyes | noyes | nono | |||||
Mace | nono | nono | nono | yesyes | |||||
Pistol | nono | nono | nono | nono | |||||
Scepter | yesno | yesno | nono | nono | |||||
Sword | nono | nono | yesno | yesyes | |||||
Off- hand | Focus | yes | yes | no | no | ||||
Shield | no | no | no | yes | |||||
Torch | no | no | yes | no | |||||
Warhorn | no | yes | yes | yes | |||||
Weapon sets | 1 | 2 | 2 | 2 |
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ZAM credits this article at Guild Wars 2 Wiki for some of the info in this article. Licensed under the GFDL. |