Quote:
Second is from another TeraBow member, Coeus: How long does it take to cast archer traps? Are they visible by others or only group members?
Currently, archer traps take approximately three seconds to cast. However, like all skills, this is still in development, and it’s highly likely to change as a result of skill balancing. Ultimately, traps will be visible to party members—but invisible to other players—to increase their usefulness in gameplay.
Currently, archer traps take approximately three seconds to cast. However, like all skills, this is still in development, and it’s highly likely to change as a result of skill balancing. Ultimately, traps will be visible to party members—but invisible to other players—to increase their usefulness in gameplay.
I find it interesting that thus far they are sticking with the misrepresentative Cast Time system to describe TERA skills. It's quite clearly using the startup, active, recovery phases common to action RPGs and fighting games for at least a majority of its skills. Archer traps don't take 3s to cast at all, they only take 3s to finish and recover from animation time if you leave it fully alone, the activation time of the trap is actually far before the 3s mark and you can remove the remainder of the time by canceling/linking into other actions.
I hope they don't go so far in their easy of gameplay/balancing/Westernization that it shifts to the more common CT/CD only system of traditional MMOs.
On another note, invisible traps is going to make them so much more effective than before.
Edited, Jul 28th 2010 6:49pm by Chimeko