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Starting Cities | |||||||||||||
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Kelethin New Halas | |||||||||||||
Alignment | |||||||||||||
Good | |||||||||||||
Language | |||||||||||||
Dwarven | |||||||||||||
Starting Attributes | |||||||||||||
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Recommendations | |||||||||||||
Classes | Fighter, Priest | ||||||||||||
Professions | Provisioner, Weaponsmith, Sage | ||||||||||||
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Racial Homeland: Kaladim
Mythical Creator: Brell Serilis
Traditional Roles: Fighter, Priest
Stout and surly, dwarves are renowned for the bravery and devotion. Brash talk and a boisterous attitude follow a dwarf from the field of battle to the tavern hall.
Background
Strong and wise, dwarves often use these attributes to seek fame and glory as a fighter or share their wisdom as a priest.
The Dwarves of Norrath are stout and mighty, and have long been one of Norrath's strongest races. They average 4 feet in height, but their weight can often be greater than it appears. They have large noses and ears. Dwarves take great pride in their hair, often adopting ancient styles worn by their ancestors. Their beards are typically bushy and full; even the females sometimes wear light beards. Dwarves often view a beard's fullness as a sign of prestige.
Faith
Dwarves are devoted to their creator, Brell. No matter how long his direct influence has been absent from their lives, their faith will not waver.
Parts of this page were originally a guide, located here, written by Sutex. |
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