I have seen several posts regarding how long it has taken to form the party that does this quest. It took me only 20 minutes to form the party I was in. Good advertising is the key! Make sure you mention in your shouts that everyone that does this quest receives 500 gil, and you'll have a party in two shakes of a Ornery Sheep's tail.
When the party is complete, make sure to find out if everyone has accepted the quest. Guide those that need it over to Bastok Metalworks and have them speak to Izabele. I found out two people had not accepted the quest, so I saved myself 1000 gil in false advertising compensation (I also received some comical "Now you tell me" comments).
Make the highest party member stay in the back to handle any aggro issues. One party member did aggro a Quadav, and I was able to call the team to a halt and ask for help. It was probably the highest level Young Quadav because I was forced into using my Monk 2-hour, Hundred Fists, to make sure the fight ended well (MNK 4 / WAR 2 dropped to 15/94 HP cause I held hate and everyone else was a level 1 character).
After that, I spotted two high level characters running by, asked for their help ensuring a clear path, and the rest was easy gil.
NOTE: To new players, DO NOT FOLLOW THE PATH! FOLLOW THE LEADER! Our group did very well to follow the leader, and we had a good little 10 minute quest because of it. To veteran players, let a newbie lead the party. I was excited at teaching a noob about being a good party leader.
Edited, Fri May 6 12:15:09 2005