Flying Mount (EQ2 Quest Series)  

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Flying Mount
Quest Series
Starting ZoneGreat Divide
Rec. Levels86+
Previous Glider Mount
Great Divide
DoV Tradeskill Quests
Fae and Arasai Flight
Contents [hide]
EverQuest II
Wikibase™
Quest Series

You must be at least level 86 in Adventuring (or 85 in Crafting) before you can begin working toward a flying mount.

Collector's Edition Mount

The Collector's Edition egg is not required to get your flying mount. If you do not have it, skip to the Adventuring or Tradeskilling series' below.

Examining A Frosty Egg starts you on

  1. A Frozen Egg, which leads into the Adventurer or Crafter series below.

Adventuring

Speak to Billie in the Goahmari Village at 327, -15, 537 in Great Divide to begin the flying mount series. You do not have to have done any other Great Divide quests before beginning this series.

You cannot get quests in Goahmari Village if you are using the Order of Rime Sleetsaber Illusion. Canceling the illusion buff will allow you to get quests.

Billie at 327, -15, 537

  1. Border Defense (90)
  2. Battle Instruction (90)
  3. Fightin' Ice with Ice (90)

The Highland Gryphon mount.
The Highland Gryphon mount.
Gyatso at 364, -15, 453
  1. Calming the Storm (90) - must first complete Billie's quest Fightin' Ice with Ice
  2. Reverence for Life (90)

Norbu at 551, -37, 357

  1. The Wounded Pride (90) - must first complete Gyatso's quest Reverence for Life
  2. Wing Wranglin' (90)

You're well on your way to having your first flying mount! Now it's time to train it.

A griffawn pet learning the dance trick.
A griffawn pet learning the dance trick.
Use the Stormfeather's Pride Griffawn Feather to summon a griffawn pet. Hail the pet and choose one of the training options to begin a quest. You can choose a different quest every 18 hours in any order you wish, but each quest may only be done one time. Once all five quests are completed, you will have your gryphon mount!

After completing each griffawn pet quest:

If you have not done all the side-quests yet: in 18 hours you can pick another training lesson for your griffawn!

If this is your final side-quest: Congratulations! Hail your griffawn pet and you will receive another "Quest Complete!" box where you can pick your new gryphon mount, as well as receive some more experience and money. Choose from: Snow Gryphon, Highland Gryphon or Tundra Gryphon.


Tradeskilling

To get to the Flying Mount series you must first do Aggi Stonefist's quests in Thurgadin. You can bypass all other content and just start here if you like.

Shopping List
Standard Harvests Special Items & Velious Harvests Purchased Items
  • 3 amber
  • 6 bamboo shoot
  • 5 mottled pelt
  • 4 quicksilver cluster
  • 8 sumac lumber
  • 5 titanium ore
  • 11 Brontotherium Meat (trapped in Great Divide)
  • 7 Crystaline Spiderling Silk (from Capru or gathered from Ktlk)
  • 2 Goahmari Herb (gathered in the Goahmari Village)
  • 9 iceclad cutlassfish (fished in Great Divide)
  • 1 aerated mineral water
  • 2 ethereal coal
  • 7 ethereal filament
  • 1 ethereal kindling
  • 3 ethereal sandpaper
Aggi Stonefist
  1. Gnomish Gnegotiations (90)
  2. Cannons Away (90)
  3. Gilded Cages (90)
  4. Far Seas Negotiations (90)
  5. Wings Away (90)
  6. Scouring the Peaks (90) - Sends you to Capru in the Goahmari Village at 377, -15, 529 in Great Divide.

The Frost Gryphon mount.
The Frost Gryphon mount.
Once you meet Capru during Scouring the Peaks, you need to right click and pet one of his spiderlings. DO NOT squash one! After you pet one Capru will have a quest for you.

Capru

  1. Milly's Meals (90)
  2. Hungry Hungry Spiders (90)
  3. Snug as a Bug (90)
  4. Mend These Broken Wings (90)
  5. To Capture a Dream (90)
  6. Dream Weaving (90)

Care and Training of Gryphons
Use your Gryphon Call and select one of the dialogue options for one of five quests to help you raise your gryphon from a pet to a mount.

After completing each griffawn pet quest:

If you have not done all the side-quests yet: in 18 hours you can pick another training lesson for your griffawn!

If this is your final side-quest: Congratulations! Hail your griffawn pet and you will receive another "Quest Complete!" box where you can pick your new gryphon mount, as well as receive some more experience and money.

Tradeskillers get a choice of the Frost Gryphon and the Boreal Gryphon.


Freebloods

Freebloods must do this series to enable flying with their Cloud of Bats ability mount. Only Freebloods who already own the Cloud of Bats ability can begin this series.

Speak to Drammind Gul at 349, -14, 428 in the Goahmari Village in Great Divide to begin this series. You do not have to have done any other Great Divide quests to do this series, but you must be a Freeblood to do so.

  1. Reverence for Unlife (90)
  2. A Call to Home (90)
  3. For Former Friends (90)
  4. Flight Reading (90)

You're well on your way to flying with your Cloud of Bats! Now it's time to train.

Use the bat whistle to summon a bat swarm. Hail the swarm and choose one of the training options to begin a quest. You can choose a different quest every 18 hours in any order you wish, but each quest may only be done one time. Once all five quests are completed, you will be able to fly with your marketplace bat mount!

After completing each bat swarm quest:

If you have not done all the side-quests yet: in 18 hours you can pick another training lesson for your swarm!

If this is your final side-quest: Congratulations! Hail your bat pet and you will receive another "Quest Complete!" box. Your marketplace bat mount will now be flight accessible!

ZAM would like to thank Dyadem for the Freeblood flying mount quest information.


Fae and Arasai

The Fae and Arasai can quest to gain true flight at level 85. It's a true ablility, not a flying mount. You can find the quest series here: Fae and Arasai Flight


How to Fly Your Mount

These instructions only work in zones where flying is enabled!

To launch into the air on your mount, use the "Move Up" hotkey. This is generally defaulted to the "Home" key on your keyboard, but some key mappings may have it as the spacebar or no hotkey at all. If you need to modify or set this hotkey, it is found in Options -> Commands -> Movement Commands.

A gryphon nose-diving.
A gryphon nose-diving.
Once you are in the air, you can move with the arrow keys, wasd or mouse, just as you would on the ground. The biggest difference is that you can move up and down as well, which may make mouse movement the most optimal for controlling your mount. If you angle straight down at the ground your gryphon will do a dive-bomb animation, which is pretty neat to check out!

Another way to launch into flight is by jumping off of a cliff. That may sound crazy, but it works. You will fall for a short distance before your gryphon will suddenly come to a halt and begins flying.

Your gryphon will land as soon as its feet touch the ground.

Some other things of note:

  • If you have a pet, the pet will vanish when you lift off and will appear again just behind you the moment you land.
  • You cannot interact with objects (such as harvest nodes, zone doors, quest update clickies, etc) while flying.
  • You cannot speak to NPCs while flying.
  • You cannot use any abilities while flying.
  • You cannot attack while flying.
  • You can be knocked out of the air if you get aggro while flying! Even if you are falling for a great distance if this happens, you cannot relaunch into flight nor have your gryphon "catch" itself into flight until you lose aggro.
  • If you do get aggro but do not get knocked out of the air, you can continue to fly, but be wary of your surroundings if this happens!
  • Some zones will force you down to the ground in certain locations. This is intentional and was done mostly due to issues with zone art in those areas. It normally occurs in narrow paths or caves. Some of these locations will have a ceiling gradually force you down, while others will cause you to suddenly fall to the ground. Notable locations that this occurs:
    • Lesser Faydark: The narrow path near the Shadow Grove.
    • Frostfang Sea: The cave between New Halas and Erollisi Docks, as well as the cave leading to the housing/tradeskill area, Ravens' Roost.
    • Greater Faydark: The narrow path of Echo Echo Cavern.
  • Hitting the "jump" hotkey while standing still on the ground will cause your gryphon to do a rearing-up animation. However, if you have your "jump" and "move up" hotkey mapped to the same key, launching into flight will take precedence unless you are in a no-fly zone.

Where to Fly

Nearly all overland zones can be flown in! Here's a list of the zones that should be flyable at the launch of Destiny of Velious

Guild Halls - Antonica and Commonlands Tier 3 Halls

Shattered Lands - Antonica, Darklight Wood, Enchanted Lands, Everfrost, Frostfang Sea, Lavastorm Mountains, Nektulos Forest, Rivervale, Thundering Steppes, The Commonlands, The Feerrott, The Village of Shin, Zek the Orcish Wastes

Desert of Flames - Sinking Sands, Pillars of Flame

Kingdom of Sky - Barren Sky, Tenebrous Tangle, Bonemire

Echoes of Faydwer - Loping Plains, Steamfont, Butcherblock, Lesser Faydark, Greater Faydark

Rise of Kunark - Timorous Deep, Kylong Plains, Fens of Nathsar, Jarsath Wastes, Kunzar Jungle

The Shadow Odyssey - Moors of Ykesha

Sentinel's Fate - Stonebrunt Highlands, Sundered Frontier

Destiny of Velious - Great Divide, Eastern Wastes, Thurgadin, Withered Lands

ZAM Videos

Here's our videos of flying mounts in beta!


Storm Gorge, Goahmari Village and Thurgadin Harbor in the Great Divide. Also featuring the new gryphon mounts.



Taken in the Sinking Sands, this video features the new flying mounts that are introduced in the Destiny of Velious expansion. The music may not be for the faint of heart or those at work with speakers on! :)

A look at the new gryphons being released in Destiny of Velious while soaring over the Enchanted Lands.

February 22, 2011

This page last modified 2013-11-18 10:53:44.