Tradeskill Class Tree | |||
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Archetype | Class | Subclass | Products |
Artisan | Craftsman | Carpenter | furniture (including altars), strongboxes, and repair kits |
Provisioner | food and drink | ||
Woodworker | bows, arrows, throwing weapons, wooden shields, staves, and utility totems | ||
Outfitter | Weaponsmith | metal weapons | |
Armorer | chainmail and platemail armor, metal shields | ||
Tailor | cloth and leather armor, backpacks, thrown-weapon bags, hex dolls, and cloaks. | ||
Scholar | Alchemist | potions, poisons, and fighter skill upgrades | |
Jeweler | jewelry and scout skill upgrades | ||
Sage | priest and mage spell upgrades | ||
Secondary | Tinkerer | Tinkered contraptions, such as automated parachutes, environmental suits, summonable robotic pets, mounts, and water-breathing devices. | |
Adorner | Uses components created by Transmuters to make Adornments | ||
Transmuter | Breaks certain valuable equipment down into it's magical components which can then be used to create adornments. As of GU55 Transmuting is a skill everyone has, and no longer really a "Profession". |
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The Relentless Fae Wizard Lucan D'Lere EverQuest II | This template was created or is maintained by Bludwyng |
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All the power in the universe in a small, flaming fairy package. |